Thoughts before the Derive:
Dogs act differently from
us humans. Following a dog will lead us to different places.
It might be attracted to
humans, food, things that are buried.
It might go to places we
can not follow him.
We will have no control
where Tuvya goes.
Rules
We must follow tuvya even if it walks in
circles.
When tuvya stops – we stop.
If tuvya is interested in something
we have to photograph it.
We must keep track of our
location at all times in the map.
Derive
#1
This is Tuvya, he is a Canaan Dog.
We decided to follow him
wherever he may go in the park area.
Dogs are dichromats and have color vision
equivalent to red-green color blindness in humans. While a dog's Visual
acuity is poor, The frequency range of hearing is approximately 40 Hz
to 60,000 Hz, which means that dogs can detect sounds far beyond the upper limit of the
auditory spectrum. In addition, dogs have ear mobility, which allows them to rapidly pinpoint the exact location of a
sound.
It has been estimated that
dogs, in general, have an olfactory sense ranging from one
hundred thousand to one
million times more sensitive than a human's.
-Wikipedia-
Derive #1 report:
As we expected Tuvya walked freely and we
followed.
It wasn’t hard to follow Tuvya most of the time, it ran
and stopped and looked back to see if we are coming. Other times it ran really
fast and went to places that we could hardly walk.
He was very interested in
manure and garbage that were left in the
fields. Things that were
left behind by visitors.
We started to take photos
of the garbage.
Tuvya even lead us to Pirate dumps of building materials.
Conclusions:
By using a dog we found
objects that are strange to the Environment.
We discovered places of
human activities (in the past or present), and animal presents.
We found pieces of recent
events who can shed a light on the past.
We walked in a way we have
never done before : back and forwarded, in circles, in the bush…
הכלב טוביה
Finding areas with pirate junk
Conclusions that arose from the interpretation of junk
Finding architectural program in leftover junk
Derive
#2
Sound surrounds us all the
time. You can not choose not to hear. We decided to follow special sounds in
the park area and let the sound dictate our derive.
Sound is
a mechanical wave that is an oscillation of pressure
transmitted through a solid, liquid, or gas, composed
of frequencies within the range of hearing. Sound also travels
through plasma.
-Wikipedia-
Thoughts before the Derive:
We might hear animal sounds
,they will probably be hard to follow.
strong sound may carry us
far from our location.
There is a possibility we
will be dragged towards roads and cars all the time.
There is a possibility that
there will be no unique sounds to follow.
Rules
We must follow a strong or
special sound and walk in it’s direction.
When we find the source of
the sound we stop and photograph it and try to record it.
If we located the source of
the sound we stop paying attention to, it, so that we can continue the derive.
We must keep track of our
location at all times in the map.
Derive #2 report:
We expected this derive to
be difficult and we taught there will be problems on the way. But we where
surprised.
The sounds that surrounded
us Led us to crowded, wild and
gathering places.
We found young kids riding
their Bicycles in the middle of the park.
We found the wind.
Conclusions:
By using sound as a guide
we walked around listening.
we discovered the place by
hearing.
We found different levels
of “zooming” when passing throw quieter places and paying attention to smaller
things.
We discovered the element
of Interference: When one powerful sound cuts the environment.