Showing posts with label Dérive. Show all posts
Showing posts with label Dérive. Show all posts
3/23/2014
Dérive in the Garden.
3/10/2014
2/26/2014
3/18/2013
Dérive by Tuvia the dog- s.a.p
Thoughts before the Derive:
Dogs act differently from
us humans. Following a dog will lead us to different places.
It might be attracted to
humans, food, things that are buried.
It might go to places we
can not follow him.
We will have no control
where Tuvya goes.
Rules
We must follow tuvya even if it walks in
circles.
When tuvya stops – we stop.
If tuvya is interested in something
we have to photograph it.
We must keep track of our
location at all times in the map.
Derive
#1
This is Tuvya, he is a Canaan Dog.
We decided to follow him
wherever he may go in the park area.
Dogs are dichromats and have color vision
equivalent to red-green color blindness in humans. While a dog's Visual
acuity is poor, The frequency range of hearing is approximately 40 Hz
to 60,000 Hz, which means that dogs can detect sounds far beyond the upper limit of the
auditory spectrum. In addition, dogs have ear mobility, which allows them to rapidly pinpoint the exact location of a
sound.
It has been estimated that
dogs, in general, have an olfactory sense ranging from one
hundred thousand to one
million times more sensitive than a human's.
-Wikipedia-
Derive #1 report:
As we expected Tuvya walked freely and we
followed.
It wasn’t hard to follow Tuvya most of the time, it ran
and stopped and looked back to see if we are coming. Other times it ran really
fast and went to places that we could hardly walk.
He was very interested in
manure and garbage that were left in the
fields. Things that were
left behind by visitors.
We started to take photos
of the garbage.
Tuvya even lead us to Pirate dumps of building materials.
Conclusions:
By using a dog we found
objects that are strange to the Environment.
We discovered places of
human activities (in the past or present), and animal presents.
We found pieces of recent
events who can shed a light on the past.
We walked in a way we have
never done before : back and forwarded, in circles, in the bush…
הכלב טוביה
Finding areas with pirate junk
Conclusions that arose from the interpretation of junk
Finding architectural program in leftover junk
Derive
#2
Sound surrounds us all the
time. You can not choose not to hear. We decided to follow special sounds in
the park area and let the sound dictate our derive.
Sound is
a mechanical wave that is an oscillation of pressure
transmitted through a solid, liquid, or gas, composed
of frequencies within the range of hearing. Sound also travels
through plasma.
-Wikipedia-
Thoughts before the Derive:
We might hear animal sounds
,they will probably be hard to follow.
strong sound may carry us
far from our location.
There is a possibility we
will be dragged towards roads and cars all the time.
There is a possibility that
there will be no unique sounds to follow.
Rules
We must follow a strong or
special sound and walk in it’s direction.
When we find the source of
the sound we stop and photograph it and try to record it.
If we located the source of
the sound we stop paying attention to, it, so that we can continue the derive.
We must keep track of our
location at all times in the map.
Derive #2 report:
We expected this derive to
be difficult and we taught there will be problems on the way. But we where
surprised.
The sounds that surrounded
us Led us to crowded, wild and
gathering places.
We found young kids riding
their Bicycles in the middle of the park.
We found the wind.
Conclusions:
By using sound as a guide
we walked around listening.
we discovered the place by
hearing.
We found different levels
of “zooming” when passing throw quieter places and paying attention to smaller
things.
We discovered the element
of Interference: When one powerful sound cuts the environment.
2/28/2013
Guy Debord / Theory of the Dérive
"ONE OF THE BASIC situationist practices is the dérive [literally: “drifting”], a technique of rapid passage through varied ambiances. Dérives involve playful-constructive behavior and awareness of psychogeographical effects, and are thus quite different from the classic notions of journey or stroll."
( Guy Debord / Theory of the Dérive / Translated by Ken Knabb / situationist international online)
( Guy Debord / Theory of the Dérive / Translated by Ken Knabb / situationist international online)
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Guy Debord, "Naked City" - a Psychogeographical map of Paris, 1957 |
Words:
Dérive,
Manifestos,
Situationism
10/31/2012
A Mustache Dérive in Ahmedabad
"עם בוקר הגענו להודו ויצאנו לרחוב. נכרים הינו, ולא ידענו כי זה רחוב סתם. בטוחים הינו, כי אותה שעה נסתיימה הצגה בששים רבוא בתי קולנוע, או התרחשה רעידת אדמה באחד הפרברים וכל תושביו יצאו במנוסה [...] תפסת מרובה - אמרנו לעצמנו - לא תפסת. להקיף את מלוא מחזה הרחוב הזה לא נוכל. לפי כך נאחז בפרט אחד. ראשים, למשל." ע. קרליבך, מתוך "הודו - יומן דרכים" / Azriel Carlebach, "India: Account of a Voyage"
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A Mustache Dérive Map |
Dérive Rules
1. Proceeding across town from one
mustache to another, following the Mustache map (presented above).
1.1. The Derive starts when you see the
first man with a mustache in the street. You search for his mustache type in
the mustache map and continue from there.
1.2. Once you find the required mustache -
you move on to look for the next one on the map.
1.3. In case you didn't find the mustache
after a 30 minute walk, you should board a Rickshaw (only such one which is driven
by a mustached driver) and tell the driver the name of the mustache as the
destination address. At the end of the journey you should continue to the next
mustache, following rule number 1.
2. Breaks may be taken whenever needed,
only after you identified a mustached person in that place.
An Additional Rule Added During the Dérive
3. When raining - The Dérive is carried out via bus,
provided you stay on that bus until you have identified 10 different mustaches
(or till the last stop). After getting off that bus, board a different line in
order to continue the Dérive.
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Dérive map
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